Blood burns with a blue Flame as Vergil joins the fight!
Powered up for the next-generation of gaming Hardware.
New gameplay modes Made possible by the increased processing power
Includes additional content released separately from the original version
DMC5 is in many ways an excellent test for performance. First of all, the game features several rendering modes - all of which appear to be identical between the two systems. The fact that they are so similar means that Capcom felt confident enough in the specs of both systems that they did not feel that they had to reduce resolution on one or the other. Secondly, we have several rendering modes available - a standard 'normal' native 4K option, ray traced quality and performance modes, plus a high frame-rate mode aimed at 120Hz gaming. On top of that, when run on a 120Hz screen, all modes operate with an unlocked frame-rate, meaning that every game variation has the potential to break the 60fps barrier. In short
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